© Jerod Underwood Park Mission 1   <-  home  ->
Luckily, the route planned heads straight through open space and far away from any planets, moons, asteroid fields, or any natural phenomenon.

Many hours later, (actually minutes, just feels like hours) you approach the colony planet that you are scheduled to deliver the cargo to. You are still firing at several pesky pirates who just won't give up as the scanning officer radios ahead to the planet for security measures and reinforcement fighters. Time seems to crawl by. And yet, those ships just keep eluding your fire. Then, as the reinforcements close in on your position, the three pirates seem to gang up and try to destroy your gunnery pod. They come in at high speed, firing plasma rays all the way. They start out by concentrating on the upper shields of your ship's hull. The attack overwhelms the ship's defensive grid, leaving your pod with only it's on board shield dome. Then, they start to concentrate on your pod. You let loose with six missile attacks, followed up with plasma ray and laser combinations on the center ship. The missile explosions rendered the middle ship's defensive screens inoperable, allowing the plasma ray/laser combo to tear the middle ship to pieces. The explosion caused the other two ships so much damage to their defenses, they broke off the attack and made a hasty retreat. Luckily, your pod's defensive shielding held up to the punishment, this time.

Escorted by the colony's fighters, the ship docks with the small space station in orbit with the colony's planet by connecting the space station with the storage hulls of the ship via an extendable travel tube.