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As the engines begin to
propel through the gap, you can already see the force field
beginning to rebuild over the edges of the damaged area. As the
engines begin to run at top speed, you can't help but feel like a
turtle after experiencing the Gravitron Tunnel firsthand. But,
that feeling soon disappears with the arrival of the first of the
pirates come to disable your ship and steal your cargo. They
begin with a classic fly by shooting style using lasers. The
Class 8 shielding absorbs it like there was never anything there.
You return fire with a couple well placed plasma rays. Their
shielding overloads and goes down. You take a second shot, but
since the scanning officer has yet to get a weapon's lock on
them, your shots only make a near miss. You prepare for a third
time, but are cut short by the HUD indicating that they are out
of range. They may have gotten away, but there are many, many
more of them out there, ready to attack your ship. And the fact
that you are on their home turf doesn't help the situation any.
But, you already knew that before you signed up to be a weaponry
officer for the PSI 5 Trading Company.
As you progress into the planetary system, (six planets,
second to the star is the destination) a wave of twelve small
fighter craft just seem to appear out of the darkness of the
background. The scanning officer makes a quick identification
check of the make of the ships and the species known to make
them. The results appear on your HUD with recommended weapons to
use. Just as you suspected. Flarkan's. Long known enemies of The
Earth Alliance. After all, they have laid claim to this system
for many years. The captain gives the order to fire on them. And
so, the real battle begins.
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