© Jerod Underwood Park Mission 1   <-  home  ->
As the engines begin to propel through the gap, you can already see the force field beginning to rebuild over the edges of the damaged area. As the engines begin to run at top speed, you can't help but feel like a turtle after experiencing the Gravitron Tunnel firsthand. But, that feeling soon disappears with the arrival of the first of the pirates come to disable your ship and steal your cargo. They begin with a classic fly by shooting style using lasers. The Class 8 shielding absorbs it like there was never anything there. You return fire with a couple well placed plasma rays. Their shielding overloads and goes down. You take a second shot, but since the scanning officer has yet to get a weapon's lock on them, your shots only make a near miss. You prepare for a third time, but are cut short by the HUD indicating that they are out of range. They may have gotten away, but there are many, many more of them out there, ready to attack your ship. And the fact that you are on their home turf doesn't help the situation any. But, you already knew that before you signed up to be a weaponry officer for the PSI 5 Trading Company.
As you progress into the planetary system, (six planets, second to the star is the destination) a wave of twelve small fighter craft just seem to appear out of the darkness of the background. The scanning officer makes a quick identification check of the make of the ships and the species known to make them. The results appear on your HUD with recommended weapons to use. Just as you suspected. Flarkan's. Long known enemies of The Earth Alliance. After all, they have laid claim to this system for many years. The captain gives the order to fire on them. And so, the real battle begins.