© Jerod Underwood Park Mission 10   <-  home  ->
As the Monte Hue makes a fly by of the system's eighth planet, sensors (now partially clear from the nebula's interference) pick up a rather large pirate ship coming around in orbit from the far side of the planet. No. Make that incredibly enormous. Actually, way too big to even deal with is more the thing to say right now. The navigator responds by punching the engines up to emergency over-thrust. The usual low hum from the engine's operating processes start to become more than a background sound. In fact, the whole interior of the ship starts sounding like the inside of a bass drum while the whole drive system starts to slowly tear itself apart from the stress. But, there is a bigger problem then that. That goliath appears to be breaking orbit and heading your way. And by the look of things, the S.S. Monte Hue will not be able to outrun that thing. The communication line breaks in with the report from the scanning officer. Ship classification has been confirmed. The enemy is a Star Crusher. Worse yet, she's loaded with pirate fighter craft. And they're launching. Looks like there is going to be one powerful battle here. But, one thing is for sure. Win or lose, the repair bill is going to be high.