 |
More then two-thirds of the way through the journey, the
convoy runs into an enemy ship the likes of which can only be
described as the equivalent of a large, mobile enemy base placed
in mid-space known as a Star Crusher. (So named due to the
capability of their main weapon's destructive capacity, having
the ability of literally crushing the very life out of a star
within minutes.) But, at this time, you don't have the trouble of
dealing with such an vessel, since the priority of the medical
mission required by the colonists comes before the destruction of
the pirates. And due to this threat, the two military vessels and
their fighters break off from the journey to engage the Star
Crusher. Which means that it is back to business as usual of
fighting off pirate craft with only the help of your fellow
weapon officers. (Eight, to be precise.) And talking about
business, here come some more enemy fighter craft. Time to go to
work.
About a minute and a half later, the PSI 5 convoy pull
into orbit around the colony at the same time as multiple cargo
shuttles are breaking through the upper atmosphere levels of the
planet below. The scene begins to fade out as the communication
system crackles to life with welcome messages and security
protocols and the shuttles link up with the PSI 5 shippers.
|
 |