© Jerod Underwood Park Mission 6   <-  home  ->
Once clear of the disrupting effects of the field on communication's systems, your communication officer receives an S.O.S. from one of the colonist's planetary hopper craft with no signs of help on the way. And since the authority codes check out, the captain orders a diversion to the outer planet in the system, the source of the signal. The two engines roar to life with a mighty thrust as the maneuvering retros flair up for aiming control. The communication officer relays a reply to the distress call as the navigation officer informs the captain of the dangers of unauthorized schedule changes. Regardless of the dangers posed by the rescue mission, the captain continues to lead her ship onwards towards the distressed planet hopper. A moment later, you arrive at the planet. You can see the crippled planet hopper just barely making a stable orbit around the dark side of the planet. You wait patiently as the S.S. Monte Hue grapples onto the hopper with four tow clamps. Then, after reeling in the shuttle, the Monte Hue swings around and heads back to the main route, just in time to meet up with the first wave of pirates on the attack.